Building Machines In Code – Part 6

This entry is part 6 of 9 in the series Building Machines in Code

Last issue we built a simple assembler for our TIny-P processor emulator. In this installment, we will build a loader. But what is a loader? Loaders are small programs that load other programs into system memory and prepare them for execution. Most loaders are part of an Operating System however, in the embedded world, there

Dart / Flutter State Management with Okito

Recently in the slack flutter forum, the Okito package was announced. I took a quick look at the package but at the time didn’t have time to investigate it fully. This past week I got the chance to look the documentation over and produced my first ever Youtube video using Okito as the subject. In

Flutter Reaches 2.0

Flutter Reaches 2.0
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Compiling Legacy Dart/Flutter Code with Sound Null Safe Code Anyone who knows me knows how I feel about flutter, Googles (fairly) new cross-platform toolkit. I started working with flutter back in 2017 and it has been a lot of fun! This past week Google held a virtual event for flutter called Flutter Engage. During the