Explore how to work with graphs and implement pathfinding algorithms in Lua. Learn about using graphs to model complex relationships and environments, and discover efficient algorithms like breadth-first search, depth-first search, Dijkstra’s algorithm, and A* pathfinding to find optimal paths.
Tag: Graphs
Learning Lua Step-By-Step: Part 12
Explore the world of trees and graphs in Lua programming. Learn how to create, manage, and traverse binary trees and directed graphs, along with essential traversal methods like depth-first search (DFS) and breadth-first search (BFS).
Graph Walking Made Easy!
Newbie Developers, especially those who are self-taught, often struggle with graph algorithms. I recently helped a young man on slack get a handle on the subject and I thought I would share my insights with those of you who lack the ability to write breadth-first search (BFS) and depth-first search (DFS) algorithms from scratch. Knowing
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