Explore how to work with graphs and implement pathfinding algorithms in Lua. Learn about using graphs to model complex relationships and environments, and discover efficient algorithms like breadth-first search, depth-first search, Dijkstra’s algorithm, and A* pathfinding to find optimal paths.
Category: Lua
Learning Lua Step-By-Step (Part 13)
Explore two powerful tree-based data structures in Lua: a quadtree for sorting 3D objects by depth, and a trie for efficient word searching. Learn how these data structures work and how to implement them in your own Lua projects.
Learning Lua Step-By-Step: Part 12
Explore the world of trees and graphs in Lua programming. Learn how to create, manage, and traverse binary trees and directed graphs, along with essential traversal methods like depth-first search (DFS) and breadth-first search (BFS).
Learning Lua Step-By-Step (Part 11)
Learn about error handling in Lua programming, including the use of pcall, xpcall, and assert functions. Explore practical exercises and best practices for managing errors in Lua scripts.
Learning Lua Step-By-Step (Part 10)
Learn how to implement single and double linked lists in Lua, along with search algorithms, through detailed examples and explanations.
Learning Lua Step-By-Step (Part 9): Exploring Metatables and Operator Overloading
Welcome to the ninth installment of our “Learning Lua Step-By-Step” series! In this lesson, we’ll dive deep into the world of metatables in Lua. Metatables are a powerful feature that allow you to customize the behavior of Lua tables, enabling advanced techniques such as operator overloading, object-oriented programming, and more. We’ll explore what metatables are,
Continue Reading “Learning Lua Step-By-Step (Part 9): Exploring Metatables and Operator Overloading”
Learning Lua Step-By-Step (Part 7)
Learn Object-Oriented Programming in Lua with this comprehensive guide. Explore classes, inheritance, polymorphism, and more, with plenty of example code to solidify your understanding.
Learning Lua Step-By-Step (Part 6)
Learn about the Lua os module and the Lua Posix module in this comprehensive guide. Explore file management, environment variables, time and dates, and more!
Learning Lua Step-By-Step (Part 5)
In this lesson, we’ve explored the concept of Co-Routines in Lua, understanding their importance, usage, and benefits. We’ve seen how Co-Routines can be used to manage concurrent tasks efficiently and demonstrated their usage through example code. By mastering Co-Routines, you’ll be better equipped to write scalable and efficient Lua programs.
Learning Lua Step-By-Step (Part 4)
It’s important to close a file after you’re done working with it. Leaving a file open can lead to resource leaks and other issues, especially in long-running programs. Always remember to call io.close() when you’re finished with a file.
Recent Comments